No description
  • Java 35.7%
  • Kotlin 33.1%
  • Scala 31.2%
Find a file Use this template
2026-08-08 21:47:39 +02:00
gradle Initial commit 2024-04-19 22:46:19 +02:00
src/main Update to Godot 4.7.2 2026-08-08 21:47:39 +02:00
.gitattributes Initial commit 2024-04-19 22:46:19 +02:00
.gitignore Initial commit 2024-04-19 22:46:19 +02:00
build.gradle.kts Update to Godot 4.7.2 2026-08-08 21:47:39 +02:00
gradle.properties Update to Godot 4.6.3 2026-05-22 04:55:13 +02:00
gradlew Initial commit 2024-04-19 22:46:19 +02:00
gradlew.bat Initial commit 2024-04-19 22:46:19 +02:00
icon.svg Initial commit 2024-04-19 22:46:19 +02:00
icon.svg.import Update to Godot 4.6.3 2026-05-22 04:55:13 +02:00
LICENSE.txt Add license 2024-04-19 22:50:34 +02:00
main.tscn Update to Godot 4.7.2 2026-08-08 21:47:39 +02:00
project.godot Update to Godot 4.7.2 2026-08-08 21:47:39 +02:00
README.md Update to Godot 4.6.3 2026-05-22 04:55:13 +02:00
settings.gradle.kts Update to Godot 4.7.2 2026-08-08 21:47:39 +02:00

This is a simple Godot 4 project with the additional Gradle parts necessary to build and run scripts written in Kotlin, Java, or Scala. It will simply display text on screen written by unique Kotlin, Java, and Scala source files.

To use it, simply download the Godot Kotlin/JVM custom engine here: https://github.com/utopia-rise/godot-kotlin-jvm/releases

Then build the project, like you would with any other Kotlin project to generate a .jar. It will be picked up automatically by the engine. Make sure that the engine version defined the gradle.build file matches the one you downloaded.

For more information, check the documentation: https://godot-kotl.in