No description
Find a file Use this template
2024-10-07 16:27:35 +02:00
gradle Initial commit 2024-04-19 22:46:19 +02:00
scripts/godot Initial commit 2024-04-19 22:46:19 +02:00
src/main Initial commit 2024-04-19 22:46:19 +02:00
.gitattributes Initial commit 2024-04-19 22:46:19 +02:00
.gitignore Initial commit 2024-04-19 22:46:19 +02:00
build.gradle.kts Update to 0.11.0-4.3.0 2024-10-07 16:27:35 +02:00
gradle.properties Initial commit 2024-04-19 22:46:19 +02:00
gradlew Initial commit 2024-04-19 22:46:19 +02:00
gradlew.bat Initial commit 2024-04-19 22:46:19 +02:00
icon.svg Initial commit 2024-04-19 22:46:19 +02:00
icon.svg.import Initial commit 2024-04-19 22:46:19 +02:00
LICENSE.txt Add license 2024-04-19 22:50:34 +02:00
main.tscn Initial commit 2024-04-19 22:46:19 +02:00
project.godot Update to 0.10.0-4.3.0 2024-09-29 23:39:06 +02:00
README.md Update README.md 2024-04-19 23:06:15 +02:00
settings.gradle.kts Update to 0.10.0-4.3.0 2024-09-29 23:39:06 +02:00

This is a simple Godot 4 project with the additional Gradle parts necessary to build and run scripts written in either Kotlin or Java. It will simply display text on screen written by the 2 unique Kotlin and Java source files.

To use it, simply download the Godot Kotlin/JVM custom engine here: https://github.com/utopia-rise/godot-kotlin-jvm/releases

Then build the project, like you would with any other Kotlin project to generate a .jar. It will be picked up automatically by the engine. Make sure that the engine version defined the gradle.build file matches the one you downloaded.

For more information, check the documentation: https://godot-kotl.in